Quote:
Originally Posted by
makeitwork
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for some clarity-
apple spatial is a 5.1 downmix of the atmos ADM that is then processed by apple with a proprietary system IN THE HEADPHONES THEMSELVES to make "apple spatial audio"
it has nothing to do w/ the BIN file or binaural settings in the dolby renderer. all dolby metadata is ignored by apple at this point.
we're all hoping for an applet soon that will provide realtime monitoring of the spatial process just like apple did for MfIT back in the day.
keep in mind, as you work in atmos today, that the apple process can (and likely will) change in the future. so best practices at this point is to mix to physical speakers and BIN, back and forth to even them out, and then check Apple Spatial at the end and determine if anything is way outta whack in spatial. (I can tell you that certain spatialization stuff does not play nice with apple, put your Waves S1 away).
example: I did a song with some fun stuff on a guitar solo... sounded amazing in the room, disappeared in apple spatial. (!!)
for context: I've done about 100 atmos mixes from small to large artists. i don't go on here much (at all) so forgive me if my replies are slow.
thanks, R
What is inside a track provided by Apple Music is
#EXT-X-MEDIA :TYPE=AUDIO,GROUP-ID="audio-stereo-256-binaural",AUTOSELECT=YES,CHANNELS="2/-/BINAURAL",NAME="songEnhanced"
#EXT-X-MEDIA :TYPE=AUDIO,GROUP-ID="audio-stereo-256",AUTOSELECT=YES,CHANNELS="2",NAME="songEnhanced"
#EXT-X-MEDIA :TYPE=AUDIO,GROUP-ID="audio-stereo-256-downmix",AUTOSELECT=YES,CHANNELS="2/-/DOWNMIX",NAME="songEnhanced"
#EXT-X-MEDIA :TYPE=AUDIO,GROUP-ID="audio-HE-stereo-64",AUTOSELECT=YES,CHANNELS="2",NAME="songEnhanced"
#EXT-X-MEDIA :TYPE=AUDIO,GROUP-ID="audio-HE-stereo-64-binaural",AUTOSELECT=YES,CHANNELS="2/-/BINAURAL",NAME="songEnhanced"
#EXT-X-MEDIA :TYPE=AUDIO,GROUP-ID="audio-HE-stereo-64-downmix",AUTOSELECT=YES,CHANNELS="2/-/DOWNMIX",NAME="songEnhanced"
#EXT-X-MEDIA :TYPE=AUDIO,GROUP-ID="audio-stereo-128",AUTOSELECT=YES,CHANNELS="2",NAME="songEnhanced"
#EXT-X-MEDIA :TYPE=AUDIO,GROUP-ID="audio-stereo-128-binaural",AUTOSELECT=YES,CHANNELS="2/-/BINAURAL",NAME="songEnhanced"
#EXT-X-MEDIA :TYPE=AUDIO,GROUP-ID="audio-stereo-128-downmix",AUTOSELECT=YES,CHANNELS="2/-/DOWNMIX",NAME="songEnhanced"
#EXT-X-MEDIA :TYPE=AUDIO,GROUP-ID="audio-alac-stereo-48000-24",AUTOSELECT=YES,CHANNELS="2",NAME="songEnhanced",SAMPLE-RATE=48000,BIT-DEPTH=24
#EXT-X-MEDIA :TYPE=AUDIO,GROUP-ID="audio-atmos-2448",AUTOSELECT=YES,CHANNELS="16/JOC",NAME="songEnhanced"
#EXT-X-MEDIA :TYPE=AUDIO,GROUP-ID="audio-atmos-2768",AUTOSELECT=YES,CHANNELS="16/JOC",NAME="songEnhanced"
As you will notice there is a binaural render present, however it's unclear what it's used for as it's not used for what goes to Airpods that is derived from the EAC3/JOC.
The 'Dolby Metadata' is not exactly ignored by Apple the problem is that Apple are distributing in Dolby's EAC3/JOC and this format doesn't preserve the binaural metadata. In order to have the meta data present you need to use AC4. It's unclear they ended up with EAC3/JOC rather than AC4.