Phase delaying the low-end is such a nice feature and maybe that's why it's finding its way to almost all TDR plug-ins!
I consider it a secret weapon, as I'm mainly working in genres that require punchy mixes. I'm usually using SlickEQ for it, as I selectively phase rotate the low-end of just the kick track, for example. It seems to sharpen transients (as they now have their own space to hit before the low end) and make the low end just a bit bigger at the same time. Most of the other mixing engineers working with same type of material do tend to also phase-rotate the low end, but perhaps unwittingly by using multiband compressors with minimum phase crossovers. The downside to that approach is that most MB:s also mess up the higher frequency transients since there's usually more crossovers affecting the phase within that range.
I had a question for Fabien: I've been messing with limiters like the Invisible Limiter and the Stealth Limiter. Neither of these limiters have controllable attack / release, and they both seem to keep the "envelope" of the track intact (for example, attack of the drums), more so than any other lookahead limiters with timing controls, preferring distortion over pumping/breathing. They seem to be more like waveshapers than lookahead limiters in a traditional sense. IIRC both devs claim that they're avoiding coloration by doing some sort recovery/reconstruction of clipped peaks and in my tests they distort less than straight-up clippers. I was wondering if you could give me some tips to replicate this super fast behavior in Limiter 6 somehow. I've tried different combinations of the clipper and peak limiter, but when trying to match the gain, I'm always falling short: The clipper seems to distort more, and the peak limiter seems to pump more than the aforementioned limiters.