Quote:
Originally Posted by
timmy
β‘οΈ
We're not talking about instruments, I personally have no interest in electronic instruments, you might be in the wrong section. We're talking about plugins in this case that you pass audio through for a desired effect, I haven't heard of anyone using a synth to do that, with a full mix or a bus etc, we're talking about a dedicated process and AFAIK there were none back in 2003, it wasn't a thing back then.
I'm not in the wrong section timmy.
Turbosynth was not an instrument or a synth. It was a standalone piece of software that you would process audio in. Many different ways. Waveshaping was one of the modules within you could use to process audio. Given the constraints of technology at the time, it could not function in real time, and depending on the cpu power you had, it could be right quick, or right slow... but you would open up am audio file or port one over, (like I did all the time), of anything from guitar parts, vocals, drums, full mix, what have you... and "waveshape".
Then you would pull back in your daw, whether it be StudioVision or whatnot at the time, and good to go.
Listen to nine inch nails "Wish" sometime if you wanna get the idea of some of it's use in extreme....
(Released 1992)
And yes, there were other wave shaping plugins that came with the introduction of TDM and the nascent VST standard back in the mid-late 90's absolutely, I'm spacing on their names right now, as it's been a long time since I booted those systems up.... but I was doing it well well before 2003, and was releasing albums with said "waveshaping" as it is known and recognized now, and historically, in the vernacular of audio and music production, in the early 90's....
so it was definitely a "thing", and even before that, you could run audio through different waveshaping modules in modular synths etc like a guitar pedal in real time.
It's not a marketing word that " was made up by a plugin maker just like maximizer and other meaningless marketing terms, at the end of the day,..."