For some reason, I'm also very skeptic about Steven Slate plugins (although Trigger is good). Don't ask me why, maybe I just don't like the guy.
His products deliver. If you have something against his promotional videos you should work to get over it. Trigger and VCC are nothing short of brilliant (IMHO). I'd buy the guy beers all night if I saw him out at the pub
How is the focusing EQ? I've always kind of been interested in that thing.
It's beautiful - I tend to you use it for one thing only - to thicken up basslines and kick drums - it does magical things to kick drums in particular...
His products deliver. If you have something against his promotional videos you should work to get over it. Trigger and VCC are nothing short of brilliant (IMHO). I'd buy the guy beers all night if I saw him out at the pub
Great marketeer, less great products. But then everyone eats McDonald's don't they.......
I agree Trigger was a long awaited product because it was the first "reliable" drum trigger.
The rest whilst very good I wouldn't say superior. The fanboys seem to really push this stuff along to a status that I feel is very undeserving. Possibly because products like VCC and FX-G were targeted at inexperienced engineers with little or no experience in Hi End studios. Many experienced professionals spoke out about these products shortcomings but failed to convince those who felt the just got the SSL sound for $240.
When you combing this with the perceived arrogance from SS you can see why many get a little annoyed.
Yes, but others probably won't cause it doesn't come with samples like slates does.. But it's far more intuitive in my opinion. The way it works.. Try the demo, it's very nice. LOTS of features to help get rid of false triggers and bleed and whatnot.. Amazing.
It's got a sample section where you can place your own samples.. You import samples and DRT automatically assorts the samples based on volume... You can then create various "stacks" that DRT will cycle thru and each stack has various sample volumes.. Based off the original volume of the track being replaced.. DRT will choose samples based off those volumes and even blend between two samples to create more samples and velocities. You can compress the amount of dynamics from the original track and visually see where DRT will pick samples based off those settings....it has great tools to filter out bleed and false triggers.. Like you can set the minimum amount of ms between transients so you don't get flams on single hits or you can use the "learn" function in order to let DRT memorize how a snare sounds.. Sorry.. It's just amazing. Damn..guess I should've said it PT only, but it's Audiosuite only so you can correct hits where you wouldn't have the ability in a real time plugin.
Sorry I guess Massey doesn't claim everything he releases to be the best ever.
Yet to try though If it works better will be happy cos it's AS and most likely wont crash my system when loading like trigger does.
Its very true, he's too humble of a dude.
And AS makes it sweet cause if a few false triggers slip through the filters you've set up for some reason... you can scroll through and manually delete them before you print them... its just too good.
And AS makes it sweet cause if a few false triggers slip through the filters you've set up for some reason... you can scroll through and manually delete them before you print them... its just too good.
Exactly. If you look at the velocity window at the bottom of the midi editor, the ones with low velocity are usually mis-triggers. Delete them takes like 30 seconds. Awesome work flow
Exactly. If you look at the velocity window at the bottom of the midi editor, the ones with low velocity are usually mis-triggers. Delete them takes like 30 seconds. Awesome work flow
Yeah, I do two things to get rid most triggers. Lets say its a snare track. I make sure it has no flams (if so I skip this step). I then open up the minimum ms detection. I find th fastest snare roll on the track a d navigate to it. I then start adjusting the minimum ms detection until the first one disappears on the fill, then I back it off til it reappears. This will set pretty much the perfect setting for that parameter. It will kill most false double triggers and not kill anything from the fills. I then adjust the loudness meter to "mind the gap" like Massey states in his tutorial. Then I go thru and check all of the markers to make sure everything's good. I might need to delete a few, but usually that only happens when the drum tracks were poorly recorded with horrible amounts of bleed.