Quote:
Originally Posted by
Anthony Quinn
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Iโm not sure what โofficial supportโ really means.
If it means aliasing, then it means a different result at different โsupportedโ project sample rates, every time.
My testing has proven this โsample rate supportโ to be baseless in most cases.
It means that some plugins can have internal coding / components in such a way that they do not perform optimally, or not at all correctly, at any samplerates that are higher than what they state as supported.
For instance, older versions of various Guitar Amp emulation software that included impulse responses sometimes failed to correctly internally resample the impulses and would thus sound completely different depending on the users sampling rate.
Thus lets take an example; A Guitar Amp software says that max supported sample rate is 192kHz. Now what happens if you do 16x oversampling within that kind of software and it doesn't resample the internal impulse response? You get a "mickey mouse" effect.. just like with any sampler. Basically the impulse is played through extremely fast and thus the cabinet emulation of such software would sound completely wrong.
This is just one example. There are many more internal issues that could arise in plugins when you go past their intended sample rates.
Luckily, this is usually not the case for most simple things like EQs, compressors etc. but with more complex things like VST instruments and anything containing samples and impulse responses, you may run into trouble.