Quote:
Originally Posted by
BCProject
β‘οΈ
[I said this all seems promising but years away from being broad adopted]
What's hard to understand? It's almost 2025 and the plugin and VI ecosystem is massively broad and deep with everyone here deeply invested in their favorites. When can we reasonably expect to jump to WindowsARM and be able to use our existing stuff?
I'm guessing years - happy to be wrong.
Hardware: you skipped the bit where we're releasing a new class driver next year which will support all USB Audio Class 2 devices. So if there aren't vendor drivers available, you'll still have a low-latency ASIO option in Windows.
Software: Several of the major DAWs are already on Arm64 and have chosen models which enable them to load existing x64 plugins under emulation. This is different from what Apple's emulator does, in that we can emulate at a function call level, enabling much easier migration of code, and also reuse of existing (and unchanged) plugins and libraries.
Several others are coming next year. Still others, like FL Studio, run quite efficiently under emulation on Arm64.
All covered in previous posts, which is why I was confused by your response.
The tech isn't going to replace a high-powered desktop right now, but laptops FAR outpace sales of desktops, even in the music industry.
Pete