Quote:
Originally Posted by
Nickerz
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On the next, Qs for Charlie : When you're looking for that eirie quiet orchestral sound, what libraries do you reach for? What are\have been your general strategies for "drone" guitars (in the background, dissonent)?
For weird, atonal, or dissonant orchestral fx samples I buy every library that claims to contain such material, but one of the most massive collections of that stuff is Spitfire's Albion IV Uist. It's got the big-room sound, so it's not quite as up-front and close as some others, but the selection of articulations and fx is absolutely massive, and unlike many similar libraries, contains a ton of stuff that's playable in-pitch and not just wild one-shots. Stuff like high fragile pitched notes that gradually dissolve into dissonant clusters, girthy low bass+cello rumbler drones, etc.
https://www.spitfireaudio.com/shop/a-z/albion-iv-uist/
Many other Spitfire libraries are in use over here, like their Tundra, Fragile Strings Evolutions, etc. - basically any that have their "Evo Grid" interface which lets you choose a different weird, evolving articulation for each three-key brick on the keyboard. So you can still play pitched parts but under each finger can be a different subtly evolving texture, some of which are like 30 seconds long. Absolutely unique and amazing, but still sounds like music and not just fx noises.
The 8dio CAGE and CASE series has a ton of cool stuff too, and of course the Symphobia series is a staple in that world, although Symphobia 1+2 are so widely used that I hear them on South Park! But their latest, Symphobia 4, is truly wild with a very flexible engine that allows for precise back-timing of risers etc. I scour KontaktHub and Samplism (now rebranded as Loot Audio) as well as corny old Big Fish Audio for anything claiming to be atonal orchestral fx - but beware, despite being expressly prohibited, many of those "orchestral" libraries are not original recordings but were made via MIDI from other existing libraries. But it's usually hard to tell unless you have the original library and can recognize the samples. Black Friday is brutal on my PayPal for sure.
I still have some ancient stuff in my template, like one-shots from old CD-ROM libraries from PreSonus, Symphonic Adventures, etc. Even though they're old and overused, their tone is great and if you toss those samples into a granular sampler like Granite or Pigments you're off to the races, I also have a bunch of wild-card strings fx I recorded when I was doing the live string quartets for the first SAW movie.
For drone-scape guitar textures, I almost always make that stuff from scratch, but I have a few cool Kontakt libraries - Sample Logic has tons of great libraries; their Cinematic Guitars Infinity is huge and great, but can take a while to weed through, and the new CineSamples Continuum Guitars saved my butt on my last project. I also quite like the libraries from PulseSetter - I have 'em all and Dystopian Guitars is killer, as is Audio Imperia's Trailer Guitars. Not specifically guitars, but everything from SampleTraxx is amazing sound design too. Come to think of it I have every library from all of those companies, not just their guitar stuff. Too many great samples out there!
The first SAW movie had a ton of drone textures that sound kind of like synths, but I used almost no synths at all on that score, just in a couple spots that sounded like bendy portamento analog stuff. The drone-scapes were made with an ancient Gibson double-neck sit-down steel guitar (not a pedal steel) with ten strings per neck. Set up a cool open/unison tuning, set a pair of eBows on the strings, and then lay a heavy slide on the strings and let it roll around a little. Ran it through a hum eliminator, then Red Whammy down an octave or two, then mass compression - no distortion or drive - and drench it in Line6 green delay on the Lo-Fi algo. Wicked.
I also use the Line6 Variax guitars with their old Workshop software which allows you to edit the models (!!!) and change the tuning for each string by up to +/- 24 semitones. So amazing, but I think Workshop is discontinued so I keep an old Mac Mini just to run that. Take the Dobro or Sitar model, tune it down by two octaves, get the eBow on it, and it's totally evil. Not sure if there's a modern replacement though.
I got so much use out of that stuff that I dove in deeper - first I got a Parker Adrian Belew signature model, which is a Parker Fly with the normal Parker pickup and bridge piezo, plus a Sustainiac pickup, AND a Line6 Variax engine built-in, AND a Roland hex pickup with 13-pin output. I always wanted a Parker because Trent used the piezo output for a lot of those "clean but very stressed" guitar tones on The Fragile, so when I saw the Adrian Belew model with Sustainiac and Variax I was all in even though it was like $6k (ouch indeed).
When I was buying it from Sweetwater, I asked the dude, "What is there that's worth a shit that can take the 13-pin output?" because I'd played with old-school Roland guitar synths and they were just JX-8p's that you play from a guitar, so... not interested. But he told me about Roland's "new" (this was 15 years ago or whatever) VG-99, which is a modeling brain that models BOTH the guitar AND the amp+fx chain - so it's like a Variax type deal that works with any guitar that has a 13-pin output, AND it's a Pod-type amp+fx modeler - AND it's a complete dual-path, dual-engine setup, so you can layer two guitar types (with +/- 12 semitones of per-string tuning) through two complete amp+fx chains. And it has a D-beam and touch strip, S/PDIF digital out, full MIDI in and out (including decent guitar-to-MIDI), and emulations of just about every Boss effect ever made, plus a "freeze" effect that you can trigger by waving the guitar into the D-Beam field. Absolutely bonkers. So I had 'em send that as well and holy crap it's a drone creation station on another level. I got tons of use out of that thing.
Then I started wondering, "What else can I throw a Roland 13-pin pickup on?" and around that time Moog came out with the Paul Vo Moog Guitar, so I ordered one of those with the Roland pickup pre-installed and that is just nuts as well. The Paul Vo engine is like a Sustainiac but it's per-string, so you don't have to be as careful to mute unused strings to prevent them from starting to roar. It can also operate in reverse, where it will
remove energy from strings to create staccato sounds (but I never use that). It's also got per-string Moog lowpass filters and a foot pedal that can control the sustain engine and/or the filter sweeps. Totally nuts, and plugged into the VG-99 it's just wild. (But the Moog filters are only on the mono 1/4" output and not on the 13-pin out).
Then I spotted an announcement of a limited-edition Moog Lap Steel, so I got one and had them put the 13-pin pickup into that as well. So... lap steel, with Paul Vo sustain engine, into the VG-99 with dual-path guitar + amp + fx modeling... stupid good textures for days.
Roland make more modern, more compact, and cheaper guitar synths descended from the lineage of the VG-99, but the original is the only one with the full set of features. All of them will work with a normal mono 1/4" input as well, but in order to do the per-string tuning and precise guitar modeling you need a 13-pin pickup. I think they also made a VB-99 Bass Modeler at one point but I don't have that.
I also have a Fernandes Sustainor (not Sustainiac) jammed into one of Trent's old Les Pauls that was snapped in half on stage and glued back together and it sounds wicked.
Besides the eBows (I have a bunch), the TC Electronic version called AEON, and all the Moog / Parker / Sustainiac / Sustainor toys, I have a Hammer Jammer (very cool for under $100) and a couple of the re-issue Gizmotrons.
For a long time the Gizmotron was the holy grail of unobtainium guitar toys. Designed by Lol Creme and Kevin Godley of 10cc, it's a mechanical bowing device for guitar that uses little rubber wheels with teeth, one for each string, and you press little keys to force them against the strings - kind of like a separate hurdy-gurdy mechanism for each string. Back in the seventies they made them and sold them, but they were rare, expensive, and fragile and so very few survived for very long. A while back some maniacs figured out that with modern material technology they could make a new version that wouldn't break after two hours of use, and I ran into them downstairs in Hall E at NAMM one year and immediately ordered one. You attach it to your guitar with double-sided tape and it works great. Very unusual, and they even make one for bass!
https://www.gizmotron.com
Like every other "film composer" I also have a Togaman GuitarViol (the semi-acoustic version) which is a six-string half-guitar, half-cello type instrument with an arched bridge like a cello, so you can use a violin bow on it and get access to one string at a time, as you would on a violin or cello. But I can't play for shit so I mostly use it for screechy bowed fx and the occasional melody line or chugging 16th-note pattern.
I also have a ghuzheng that I bought for $800 from SoundOfAsia.com and I use picks or bows on that which sounds great. They have a ton of inexpensive asian string instruments, like Dan Bau that you can get fantastic tones out of.
https://www.soundofasia.com
So with all of these guitar-ish instruments, and a huge pedalboard, is it any wonder that I use very few synths in my scores? I kind of wore the synth stuff out and it all started to sound corny to me. Whenever I hear an all-synth score it starts to sound like retro-synthwave, which is fine if you're going for a John Carpenter throwback, but that ain't my thing. The exception of course is Trent+Atticus but that's their thing, not mine. I'm vastly more interested and intrigued by heavily processed sounds that originated from an acoustic (or electric, but not electronic) source.
Plus, I had one experience on my first tv series where I had all these bad-ass synth parts, band-pass filters with step-sequencing, very Prodigy-esque, and when he heard it the show runner said, "What's all that R2D2 stuff? Can we get rid of that?" Those wild sounds were drawing too much attention to themselves and risked distracting the viewers. So I re-did the cues with processed guitars, pianos, and other organic sources and it worked way better. Something about a familiar, non-outer-space sound source was less distracting but could still be cool.
That experience, coupled with my love of the Bartok, Penderecki, and Ligeti music used in The Shining and 2001: A Space Odyssey pushed me more in the direction of wild acoustic sounds and away from wild filter automation. Now I save the synth stuff for one or two sounds per cue, not carrying the heavy load, or for boring stuff like adding a fundamental sine wave below the low strings or whatever.
I still use a lot of bandpass-filtered whistling noise for simulated string textures, and my good old samples of NYC subway car brake screeches from my cassette walkman in 1983 get used all the time.... but that's "Fairlight style" sound design and not specifically "synth style". So it's okay.