Quote:
Originally Posted by
UnderTow
β‘οΈ
This is indeed annoying (and stupid). The number of times I have clicked on the region to drag a track and nothing happens... Just let us drag the tracks even if we click on the icon region by accident. It isn't like it does anything else. It just does nothing. And this is another of those invisible regions in Cubase. Invisible regions or buttons that only appear when you hover/click on them are bad.
I never use the rack because it wastes so much space. There should be a minimalistic mode in which you can fit a maximum number of instruments. Currently you can't have more than 9 rack slots visible at the same time. That just isn't enough.
I would like a mode that basically just shows the top row (Power/edit/freeze buttons, instrument name, I/O and that's it) and with a minimum of fake 3D bezels etc so that we can have 30 or so slots visible at the same time.
Talking about Instruments, I would like to be able to Disable instrument tracks in the same way that we can Disable audio tracks. (And that includes making the track darker so we can quickly scan a project and see which tracks are active or disabled).
I have many ideas about the mixer, the inspector and other things but I would like Steinberg to focus on streamlining what is already there and fixing bugs and focus issues first. So I'll keep those ideas to myself for now.
Alistair
Yes to all of this. At this point, I wouldn't mind a window on the right side of the arrange (a la studio one) where I can toggle through pages for plugin lists, a page for group/FX tracks with horizontal faders would be nice, but more importantly, the VST rack. Just clean text, simple button control layout for outputs, etc.
Also, if SB is going to continue pushing the quick control feature, then a separate page with a list of QC enabled tracks where you can highlight one and control those parameters without having to go to that specific track would be welcome as well. Maybe adding an 'e' button there to open that specific plugin would be a nice touch.
And finally while im here, get an SB intern to do create drum maps for the various drum map vendors. Since that feature is SB specific, it seems more prudent for this to happen on the SB side.
With that said, I'll settle for a little more workflow speed, whatever that entails.