I've been designing a new control map and workflow system for Studio One using a customised Mackie Control script.
It's called '
QMap' and it's finally about ready to be released on the unsuspecting public..
It will work 'out of the box' with full functionality on any X-Touch Universal/Extenders and original MCU/Extenders.
I'll start implementing a cut down version for those devices that use the Mackie Control protocol but have fewer buttons etc
than the fully fledged devices, such as the Icon Platform series.
This will be extended in due course to any device that has motorised faders.
This started out as a simple xml remap and then evolved into a more sophisticated system utilising a combination
of Studio One settings, customised javascript, device files and xml maps plus 30 integrated custom macros.
It's all these things working together that makes the functionality described below possible.
I have included everything I expect from a modern controller, so here's what will appear in the first release version,
which will be available within the next couple of weeks on a dedicated website:
'WYSIWYG' DAW SYNC
Studio One's mixer slaves to MCU banking and MCU channel scenes slave to the DAW track scenes, which in turn are controlled from the MCU.
You can create scenes as part of your regular session setup, create new ones on the fly from global lists using dedicated controls, or both.
This means you can control exactly what you see on screen/on the controller at any time without picking up the mouse,
as it should be.
Fully-Featured Plug-in Control Mode
Finally..
All 8 encoders, 8 faders and 8 pot-buttons are available for plug-in control, saved for every instance in every project,
past present and future, for any and all plug-ins. All controls are automatable simultaneously.
You can achieve a second layer of control independent of plug control by assigning the main unit's faders, encoders and buttons
to channel macros and these are stored on a per-song basis.
If you have a particularly feature-rich/control heavy plug (eg. the bx_digital V3), you can unfold this onto an extender
using the extender's 8 encoders, faders and pot-buttons giving you a massive 48 controls for one plug.
This will be saved for all instances of that plug-in for all projects as above,
but it's a bonus insomuch as it can only be done for one plug-in (although this should work on a per extender basis
but I need to get a second extender in to confirm!).
There is a
fourth layer of control available to all buttons on the main unit
and extenders allowing you to map them globally
(to channel polarity for example, stored per song), and there is yet another layer which is achieved simply by holding shift
and pressing the main unit pot-buttons, which are assigned to user-editable macros/direct S1 commands.
These are saved across all sessions.
Finally for Plug-in mode, there is an intelligent display function - by default the displays show what's on the pots,
hit the Name button and you get shown what's on the faders, hit flip and you'll see what's on the buttons.
Who the hell uses a master fader in a DAW?
Not me..
So the 9th fader gives you control over the selected channel's volume at all times,
as well as being instantly available for track automation, just like a Faderport classic or X-Touch One,
with the added bonus of being able to rotate through a channel's automation parameters in close up,
or see them all at once using dedicated controls.
Multi-Select of events and tracks from the controller
This is a huge leap in productivity as it allows you to multi-select events on the same track to left or right
or multi-select events across different tracks easily from the controller, with event volume controls positioned
directly next to them for super-quick clip gain edits.
You can multi-select tracks themselves upwards and downwards to create temporary groups for level etc adjustments,
or make them an actual group with one-touch control using shift to dissolve a group.
There are also dedicated controls for creating buses and vcas for those selected channels.
Navigation/Zoom View improvements
You can now easily switch between scene, section and marker navigation, and every view you'll ever need
has been condensed into just two buttons, one of which is a multi-function button that has 3 different actions
based on what is selected; section, loop or event.
The other button zooms to the selected track/s and resets with each new selection,
or snaps the current scene to fit using shift.
Updated & Refined Send mode
Now, going into Send mode puts send pan on the pots and send level on the faders,
whilst hitting flip puts channel pan on the pots and send pan on the faders,
allowing for maximum flexibility when mixing and writing automation.
Redesigned, Sleeker On-Screen-Display
Slimmed down, interactive and has full parameter feedback that updates instantly.
The X-Touch LCDs are somewhat lacking, as we all know, so having a pragmatic OSD
that you could actually use was an important addition.
The original was 220 pixels high, the new one is 160 pixels, yet displays more info than the original
without being cluttered, and is themed to match a physical graphic overlay that is being produced.
(This will not be free, obvs, but it'll be priced to move, as it were.. !
Pre-mapped Plug-ins
Using the Control Link system within Studio One is pretty painless, but can be laborious when none of your plugs are mapped,
so a large amount of plug-ins will be pre-mapped and this library will be added to continually.
The plugs included pre-mapped will cover a huge selection if not all of UAD, Softube, T-Racks, Valhalla etc,
all mapped intelligently with proper thought put into real-world usage,
not just a pot slapped here, a fader slapped there kind of mapping.
This is a huge time-saver for when you just want to get on with it.
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The map will come as a small and simple installer that makes the whole thing plug and play.
Run the installer, add as external device within S1 and you're good to go.
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There are a host of other nice features that make using a controller in Studio One a real joy,
but everything will be outlined on the website along with videos breaking down the control behaviours
and how you can customise stuff further to your particular needs (from within Studio One - no code editing required!).
This is just a cheeky slutz first look at features that have already been implemented and thoroughly tested.
This is a mix template, first and foremost, but there are plans to release one geared more towards recording,
one for music creation, one for editing and so on.
Any questions on functionality I'll be happy to answer