Quote:
Originally Posted by
robertshaw
β‘οΈ
what makes you say something like that?
I own every Toontrack SDX (save Music City) and every Toontrack EZX. I've used them in hundreds of tracks that are currently in use in film and television. And while
every snare and
every kick isn't suitable, due to stylistic reasons, for
every song, to state that only ONE snare out of hundreds is usable is pure and utter nonsense.
How are you using Superior? Are you using presets or creating your own kits? Are you adjusting the bleed and do you tune the drums to your song or tune them in general? Are you processing within Superior using the Sonalksis plugins or using 3rd party in your DAW?
Personally, I remove all the bleeds from each kit, then put all the faders in the Mix windows at zero. I use the Phase switch on the Kick mics and Overheads, then dial in each kit to taste with tuning, mic bleed and envelopes. I group the tracks as I would a "Live" drum kit with Kick, Snare, Hats, Toms, Overheads and Room mics bussed to a group. From there, I apply any EQ and compression. Just as I would with a "Live" kit.
I've never once encountered "thin, papery" kick drums and snares. I've never had issues with something sounding "non-organic". Some of the kits, like The Classic and Evil Drums, couldn't
sound more organic. They sound amazing and natural, IMO.
So once again, if you're having issues creating realistic and "organic" sounding kits, it's pilot error.