Quote:
Originally Posted by
DEA
β‘οΈ
Thank you MrKahuna - that is worth quoting:
"Re: UFX lll
bace wrote:
drifter7508 wrote:
" including thunderbolt (and maintaining the drivers) would probably raise the price even more."
I don't get or understand this. There are many thunderbolt interfaces around under 1000 EUR.
What would make RME's so much more "expensive" than the ones they produced before?
Whatever anyone says, Thunderbolt is better. That's a fact. There is no good reason for not using it.
Chip shortages?
The chip they used is not longer produced. They need to work to get a other chip to work.
So the reason is lazinesses. A manager will argue about costs. It is silly, they still need to have
support for their current TB devices for a other 20 year not to lose their reputation.
UAD, Apogee, Lynx, Antelope are probably very happy with this direction of RME.
________________________________________________________________________
You obviously have no clue what you talk about. Let me give you some facts:
- Intel never wanted audio interfaces with Thunderbolt. They put up numerous hoops to go through for this not to happen, but several companies (including us) managed to do it.
- Intel and Microsoft decided in 2019 to no longer support Thunderbolt 1 and Thunderbolt 2. Therefore using a new laptop with TB4 and Windows 11, a UFX+ (as any other TB1 or TB2 interface) will no longer work via TB(4). Also not when using the known adapters!
- Intel declared the TB3 chips EOL last year. All TB interfaces that one can still buy are made from stock of these chips. One can not buy these chips anymore, so sooner or later all existing TB audio interfaces will be gone.
- TB4 as in USB4 is much too complicated to add it to an audio interface. Specialized chips that would allow so also don't exist. And what would it be good for when 99% of the existing audio interfaces don't even need USB3?
- The Wintel decision to cease support, as dumb as it is, makes clear that Intel sees their interface as a typical computer mass product. After a few years please move on and buy something new...that's not what we (and many others) like or support.
- The current situation is also quite unique as macOS still fully supports TB1, in the latest OS and hardware (M2). The reason is that Apple does not use Intel chips anymore, even TB is now made by Apple, so whatever Intel and MS dream of, Apple can do differently. And so far they do. So the UFX+ (and others) still work on that platform via Thunderbolt (TB4 ports with the usual adapters).
With TB gone as option there only remain PCIe and USB 2/3. And it doesn't look like that will change in the forseeable future.
Regards
Matthias Carstens
RME"
Some corrections to what Matthias had to say.
For security reasons, and early restrictions with the Intel/Apple partnership on TB, Microsoft never officially supported TB1 and TB2. It wasn't until TB3 in 2015 (with fixes in 2018 and 2019, IIRC) that we had any official support in Windows. TB1 and TB2 devices *could* work with Intel and vendor drivers, but we never officially supported them, at least not for audio. The experience also was challenging due to all the different BIOS implementations etc. I know because I was the one pushing for TB Audio support in Windows, and had a number of discussions with the PCIe team leading up to our audio support for TB3.
So, not sure how we can drop support of something we never supported to begin with.
We have docs from last year saying that USB4 devices need to support TB3, but that won't really help TB1/2 devices. But point is, we haven't dropped TB3 support in any way.
https://learn.microsoft.com/en-us/wi...4-57b9e5d7b4f5
https://learn.microsoft.com/en-us/wi...l-requirements
Over the years, a number of vendors had moved to USB-C ports on their peripherals so they looked like TB3, but were still Thunderbolt 2 or 1 behind that with some conversion, so not really TB3 and so technically not supported on Windows or by the TB4 backwards compatibility requirement.
And we have built-in protection for TB3+ which is part of why we didn't support TB1/2
https://learn.microsoft.com/en-us/wi...or-thunderbolt
And we have guidance for driver developers to ensure they do things like handle rebalance and hot plug/unplug of TB3+
https://learn.microsoft.com/en-us/wi...-audio-drivers
We don't have similar guidance for TB1 and TB2 because we never officially supported those.
The PCIe mode for USB4 offers many of the advantages that were reserved for Thunderbolt. There's no backwards compatible requirement there, although it's possible to accomplish. It also gets you out of the more proprietary TB lifecycle and certification issues. But I get that retooling is a huge hurdle.
Officially, from Intel, TB4 is only backwards compatible as far as TB3.
https://www.thunderbolttechnology.net/tech/faq
So TB1 and TB2 devices are still in a "may work, but not supported" state on Windows, as they have always been. TB3 is supported, but I get the issues around chipsets there.
I'm not a member on the RME forum, so I can't correct the same factual misinformation in post 24 in that thread.
RME makes great products. I hate seeing them in a bind here.
Pete