Quote:
Originally Posted by
wildplum
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I am not sure I am understanding all this correctly.
Let’s say I have a song the sounds great at 8.0 LUFS, integrated. I uploaded it to a streaming service which, on playback, pads it down (however it does that) to its “standard” 14.0 LUFS.
Now I take the same song and master it so that it sounds as best it can at 14.0 LUFS and then upload it to the same streaming service, which, presumably, plays it back (without padding) at 14.0.
Given the streaming is going to be MP3 (or some proprietary lossy method), will most people be able to tell that there’s a difference?
You say that your mix sounds great @ -8LUFS. Good. So that would be because the loudness you have chosen is the right loudness for the intent you have for the music. i.e the mix sounds best @ -8LUFS.
OK so level and loudness are not the same but completely inter-related in that you could just lower the level of the -8LUFS track to get to -14LUFS.
In that scenario while level matching there would be no important difference. You are just listening to the same track at different volume levels.
IF you actually re-master the track to -14LUFS then yes you will change the perceived tonal balance due to the wider dynamic range. Some sounds may appear to be higher in the mix and some may get lost. The higher level of transients may cause masking effects you don't like or like.
Preserving transients is not the be all end all in mastering. Getting them right is more important. Too lively transients can actually sound messy/distorted/slappy. Carefully sculpting them for the right amount of attack for the track is what you need to think about, not just preserving them.
Getting your track into its loudness sweet spot is the art. Mix master for the music. Make it sound great and forget about PLAYBACK NORMALISATION at the users end.