There are so many tools that are useful in Sketchup, it's hard for me to pinpoint any one tool that I use more than others. However, here is a few of my own viewpoints.
First, when drawing in Sketchup, for my way of thinking, I ALWAYS draw in FULL SCALE. I see so many models in the Warehouse that are not drawn to any scale. So when you download them, unless there is some kind of relative object that you know what the dimension is, you don't have a clue to what the scale is. For instance, I recently downloaded a set of drums from the warehouse. When I inserted it, it was somewhere about a thousand times too big. Now, unless you have a powerful computer with lots of ram, sometimes, a downloaded file is so large, that it takes a minute or two to even scale them up or down. These drums were no exception. It took a full half hour to scale them down, as each scaling took a few minutes to render. So if you are planing on uploading your models to the warehouse, make sure they are FULL SCALE. In other words, do NOT scale your models as there is no need to. Space in Sketchup is infinite.
However, when modeling things that have very small units, such as 1/32", Sketchup has a problem with this, as the dimensions decrease, the processor has to deal with numbers that are in decimal points, and depending on your accuracy settings, this can be difficult for the program to manipulate or edit things in very small increments. But more on that later. My point here is, if you are drawing in very small units, to insure the accuracy of the model, you need to work in decimals, not fractions. This is why I set up my Sketchup preferences to reflect that way of working.
When I first started working in Autocad, the only way you could tell the computer what the length of a line is supposed to be, you had to use the decimal system. Over a period of a few days, it dawned on me that in order to increase my speed, I had to memorize the decimal equivilents
of the 1/16" increments of 1 inch. For instance, 1/16" equals .0625". For most applications, this is as small of an increment that is needed, especially woodworking. At least as far as detailing goes. Metal work has its own dimensional norms, but as we are dealing with Studio construction here, we will deal with conventional standards of carpentry. So, in that respect, here are the 1/16" increments of 1"
1/32 = .0937
1/16= .0625
1/8= .125
1/4= .25
5/16= .0312
3/8= .375
7/16= .4375
1/2= .5
9/16= .5625
5/8= .625
11/16= .6875
3/4= .75
13/16= .8725
7/8"= .875
15/16= .9375
You would have to add .0325 to any increment in 1/16ths, to get the value in decimals for those between the 1/6" increments. Frankly, I commited the list above to memory LONG AGO, and very rarely have to think in 1/32". However, it is the Precision applied that matters. And this has to do with how you set up your Precision parameters. More on that later too. I'm out of time at the moment so I'll be back later to show you how to set up a "template".
BTW, for the computer model above, I had to work in the sheetmetal gauge, which was rediculously time consuming, so I arbitrarily set the thickness of the metal at .0312...which equals 1/32". Close enough for Sketchup work. However, when it came time to do anything with it, I had to really pay attention to the things I wanted to do, as Sketchup will do things at small scales that are really mind boggleing. Like stretching a PLANE. Here is an example of what can happen. I was punching a hole in the Sheetmetal, and then using the Follow Me tool to edit an edge. Sketchup does really wierd things when using this tool. So I had to isolate this member of the model, edit it, and then reinsert the component in order to get it right. Here is what happens when you do NOT keep your precision
points correct. This is a Hard drive cage, which I was trying to imitate the "stamping" aspects of the sheetmetal. Damn near impossible to make it look correct. And in the process..I learned a lot of things.
What had happened, is I had inadvertantly copied a "second" surface, but because I wasn't paying attention to my precision, it actually copied it to a point above the surface of the sheetmetal. Every time I tried to do anything, I couldn't actually connect anything. Untill I zoomed in big time, and could see this other plane, well...DUH! No wonder things wouldn't work.heh
This is what is supposed to look like. Note there are "stampings" in both directions. That is why it was so difficult to make these come out correctly.
Ok, so much for small stuff. I'll be back to show you how to start your rooms. Remember though, the devil is in the details. heh
fitZ