Quote:

Originally Posted by

**jupiter8**
➡️
Flamewars is nothing for me but a bit of nitpicking never hurt anybody,64 bit float has 52 bit mantissa plus a sign bit. And since it's normalized you have 54 bits in total,no ? Floating point arithmetic does my head in.

Yes sorry you are right it has

52bit mantissa 1 sign bit and 11 bit exponent

Excuse my addled brain and hasty typing - I was just thinking in terms of 32bit sorry. It doesn't change the fact that 48bit fixed is perfectly adequate for 24bit audio dynamic range.

You see - discussion already started :-)