Quote:
Originally Posted by
jupiter8
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Flamewars is nothing for me but a bit of nitpicking never hurt anybody,64 bit float has 52 bit mantissa plus a sign bit. And since it's normalized you have 54 bits in total,no ? Floating point arithmetic does my head in.
Yes sorry you are right it has
52bit mantissa 1 sign bit and 11 bit exponent
Excuse my addled brain and hasty typing - I was just thinking in terms of 32bit sorry. It doesn't change the fact that 48bit fixed is perfectly adequate for 24bit audio dynamic range.
You see - discussion already started :-)