i'm not getting your point about 'hidden aspects of music'.
imo you are referring to very basic concepts everyone comes across, as much as patching, setting gain, the use of eq and dynamic processors, panning, routing etc. - together, they form the very nature of audio 'engineering'!
there are plenty of threads here on gs on each specific topic.
Quote:
Originally Posted by
Trem
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Some crucial parts of how to make a good recording and mix are ”hidden”. The kinds of things a home studio musician or self-recording band might never really get unless they set out to learn about it. Perhaps they remain mostly unaware of all that. Still, they might record for years, not knowing why the sound never gets there or behaves weirdly.
What are the key things you’ve learnt about that hidden stuff? I’m talking gain-staging, phase, polarity, high pass/”rumble” filtering on mics and other things (what other things?!). All in all things that professionals take for granted but which aren’t obvious to many non-pros.
Is there any way to think about those things you’d recommend? Perhaps how to approach learning about it without becoming even more confused?