Quote:
Originally Posted by
kirbyness
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There is a nice trick for extra envelopes if you are not happy with the ADSRs. You can set either or both of the LFOs to zero speed where they come to stop and then use the LFO delay as an envelope decay stage with a different curve from the ADSRs. You can also add LFO slew for some attack.
As I understand, the Delay ramps UP the intensity of the LFO (most obvious example, to introduce vibrato gradually). Are you saying that when LFO Speed is set to zero, the Delay instead ramps DOWN, thus acting as a decay?
That's a nice quirk, I don't understand why it'd work that way, but now I have to try it.