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New Sound FX Library releases
Old 4 weeks ago | Show parent
  #1621
Gear Maniac
 
dmitri's Avatar
 
🎧 10 years
Hi! We released our new LARX Audio sound effects library: Cowbells Outdoor Ambisonic and Surround.

Learn more and buy it here: https://larxaudio.com/cwbloas/

Listen on Soundcloud:

We believe there are certain sounds that get their magic from the natural echos and reverberation of the place they are supposed to live in. Distant clanking of cowbells in a peaceful country soundscape is one of those sounds. In our experience no matter how much we tried to turn the studio-recorded cowbells into the subtle sparkling distant sounds with the help of the most sophisticated tools, they didn't sound as natural, didn't sit in the atmosphere and didn't create the artistic image a film director was seeking. We wanted to make this natural magic available for you free from all other sounds, so you could add it even to a silent night scene. We hope we achieved it by the rare lucky combination of less air traffic due to COVID, less cars and human activity at the end of the New Year holidays, a good snowfall that turned forests into a heavy sound barrier and a frosty windless night.

This library’s uniqueness is quite simple: it features cowbells and other typical bells used on animals, recorded synchronously with two systems: close and distant, in the natural acoustics of a field, surrounded by forests, but without any other environmental sounds at all. Clean direct sound, beautiful early reflections and reverberation in pure silence. Perfect as utility animal bells, subtle atmospheric mood elements, scene punctuation elements, abstract metal sound design elements or for game UI sound design.

Specifications:
Content: 8 props, 53 different articulations, 426 sound takes.
Total duration 45 minutes multiplied by 5 formats. Total size 12.75 GB. Included formats: Close LCR, Distant AmbiX O1A, Distant 5.0 Surround, Close XY, Distant ORTF.
UCS (Universal Category System) compliant, additional implementation in file names and metadata: Vendor Category for listing the bells, User Data for Microphone perspective and format.
Metadata – Soundminer, including bells photos in the “Artwork” field; BWF; CSV file exported from Soundminer; XLSX file with metadata, a folder with photos of the bells.


Old 4 weeks ago | Show parent
  #1622
Nature Roomtones: Forests 2





In Nature Roomtones: Forests 2, get a collection of ambiences with zero wildlife and barely audible canopy wind from the temperate forests of Northern Maine and the boreal forests of Alaska. Hear wildlife-free, natural roomtones from 43 different perspectives perfect for atmospheric beds in temperate forest environments. Hear the delicate fluttering of autumn leaves about to fall and the soothing roars of distant wind.

This library offers you an extensive collection of ambiences with sparse flora and zero fauna. Hear the majestic sparseness of spooky forest nights and the beautifully subtle character of these almost silent natural spaces.
Need more airy tones from quiet natural spaces?

Get the full info here: https://thomasrexbeverly.com/collect...ones-forests-2
Old 4 weeks ago | Show parent
  #1623
Maine: Quiet Nature





In Maine: Quiet Nature, get a collection of ambiences with sparse flora and fauna from the north Maine woods. Hear playful croaks of a ravens soaring in light rain. Hear lonely moose tromping through spring fed lakes and angry chipmunks barking to defend their honor. Hear the hungry knocking of woodpeckers pecking to find their dinner and the majestic sparseness of autumn forests empty of all but a few species of wildlife.
This library offers you an extensive collection of ambiences with the sparse flora and fauna of autumn in a temperate forest. I hope you enjoy the wildlife of Maine. Thanks for listening.

Get the full info here: https://thomasrexbeverly.com/collect...e-quiet-nature
Old 4 weeks ago | Show parent
  #1624
Maine: Wind





In Maine: Wind get an expansive collection of deciduous and coniferous wind from forests at the northern end of the Appalachian trail. Hear the soothing wind of white pines peacefully swaying. Hear gentle whisps topping distant ridge tops and blustery 60 mph gusts whipping down mountain valleys. Hear the austere emptiness of forests after the autumn leaves have fallen and eerie creaks so emotional it sounds like the old trees are talking.
This library offers a large collection of temperate forest wind. I hope you enjoy the sounds of weather in the north Maine woods. Thanks for listening.

Get the full info here: https://thomasrexbeverly.com/collect...cts/maine-wind
Old 4 weeks ago | Show parent
  #1625
Colorado: Falling Snow





In Colorado: Falling Snow, get an expansive collection of falling snowflakes from the pristine wilderness of Colorado's Sawatch Mountain Range. Hear lush blankets of soothing snowflakes gently falling in a winter wonderland. Hear massive clouds of dry flakes plucking branches with chromatic tones and millions of minuscule flakes falling with a rich fizzing hiss.

This library offers you a large collection of falling snow. I hope you enjoy listening to the tranquil sounds of wintertime in the remote mountains of Colorado.

Get the full info here: https://thomasrexbeverly.com/collect...o-falling-snow
Old 4 weeks ago | Show parent
  #1626
Lives for gear
 
🎧 5 years
Horrorphone a Kontakt instrument + samples for eerie sounds.

I did a collab with 344 audio and the result, was this strange sonic contrivance.

The Horrorphone is a unique and disturbing cinematic Kontakt library built from 460+ sample recordings of a custom built percussion/effects instrument. Played with a bow, beater, and hands triggering the most horrifying and uncomfortable stingers, drones, hits and much, much more.

https://www.asoundeffect.com/sound-libr ... rrorphone/

Hope you like it.
Old 3 weeks ago | Show parent
  #1627
Gear Addict
 
subbasshead's Avatar
 
🎧 15 years



HISSandaROAR IR001 GLASS Impulse Reponse library is now released!

https://hissandaroar.com/v3/soundlib...ass-object-irs


Sweeps were captured in 32 empty glass objects, then filled with water, and then jelly! #sounddesign #gameaudio

Making of video with example processed sounds:



This collection of GLASS Object Impulse Responses contains five specific approaches:

1. 32 Empty Glass Object IRs were captured using an MKH8020 mic. The two yard glasses (& other narrow neck bottles) were captured using a DPA4060 mic. These objects can be thought of as a tiny concert hall, with small scale room modes and peaky resonance with a glassy tone. The IRs tend to be short & high frequency, with the total volume and the size of the neck contributing to their tonality.

2. Pitch shifted IRs at half speed & quarter speed.
As with all convolution, frequencies that are common to the source and the IR are accentuated, for example if you convolve a sub bass sound with a violin you get nothing. So as an experiment I tried pitch shifting the 32 Glass Object IRs, and at both half speed and quarter speed the spectrum of the resonance is lowered into potentially useful range, and of course elongated.

3. Underwater IRs Next each of the objects were filled with water and underwater IRs were captured using a hydrophone. As water is denser than air, the speed of sound is faster which equates to higher frequency, faster reflections and strangely harmonic ringy IRs. Pitch shifted underwater IRs at half speed & quarter speed are also included.

4. Jelly IRs. Three of the objects were filled with jelly, and IRs were captured with the hydrophone set in three flavours of jelly. Pitch shifted Jelly IRs at half speed & quarter speed are also included. Jelly causes strange harmonic resonance.


5. Iterated IRs While working on this collection I was reminded of the fascinating work by Alvin Lucier – I Am Sitting In A Room, where Lucier played a recording of his voice into a room, captured the room sound and then replayed it into the room, again recording it. As the process is repeated again and again, the dialogue becomes entirely unintelligible as the iterated room acoustic slowly becomes a harmonic drone.
To achieve this with an IR, I iterated the process playing the captured IR back into the object. As a test, I iterated ten times and found the IRs rapidly became diffuse and accentuated tonal resonance, with blurred transients. Some iterated IRs almost sounding like harmonic feedback while others latched on to low frequencies. Based on the results I decided to include the first and third iterations.


In total this collection contains 345 Impulse Responses.






Old 1 week ago | Show parent
  #1628
Nature Roomtones: Wetlands





In Nature Roomtones: Wetlands, get a collection of ambiences with zero wildlife and from the wetlands of Alaska, Maine, Michigan, Montana, and Washington. Hear wildlife-free, natural roomtones from 47 different perspectives perfect for atmospheric beds in marshy environments. Hear the amazing resonance of subtle sounds singing across still water and the sonorous openness of lakes and marshlands.

This library offers you an extensive collection of ambiences with sparse flora, zero fauna, distant soothing water, and living ice. Hear the resounding amplifier of still water and the beautifully subtle character of these almost silent natural spaces.

Get the full info here: https://thomasrexbeverly.com/product...tones-wetlands
Old 1 week ago | Show parent
  #1629
Here for the gear
Sandpaper on Wood Sound Effects Pack

Hi all!
Our latest product release is sanding on wood sound effects that work great for other scraping/friction activities as well.
  • 209 sounds // 108 files // 17min 20 seconds
  • 96KHz 24-bit mono & stereo Wave files
  • Neumann TLM103D / 2x Neumann KM184D
  • Minimal processing
  • UCS compliant Soundminer meta-tagging

Listen to the demo here:


Some files are tailored for Film/TV sound design, and others are
created specifically with game/interactive audio work in mind.
Mono and Stereo.
Dry and with Room tone.
$29

Get it here:
Here

Learn more on how we created this sound pack, and generally how we make
sound effect packs and libraries targeted for both Filmmaking/TV and Gameaudio/Interactive sound design at the same time:
Here
Attached Thumbnails
New Sound FX Library releases-sandpaper-wood-vit-bakgrund-2k.jpg  
Old 6 days ago
  #1630
TJP
Gear Maniac
 
TJP's Avatar
 
🎧 5 years
INTRODUCING: GENERAL AMBIENCE SERIES - URBAN CITY 02 (Surround)

Now with 20% Intro-Discount until May 18th 2021!



Background Ambiences Of Different Urban Environments | 82 Sounds | 82 Files | 37,8 GB

https://systematic-sound.com/produkt...ty-02-surround

The GENERAL AMBIENCE SERIES: A modular approach to the ambitious project become one of the largest and most versatile ambience sound effects libraries on the marked. High quality, detail, versatility and diversity will set this library apart from other products. You can expect monthly releases of small ambience packs in the future to keep the quality standards high and constantly grow the library over time.

This Urban City Ambience Sound Effects Library is part of the General Ambience Series by Systematic Sound. Urban City 02 extends the series with the first ambience library in 5.0 Surround. This time, I’ve used a Sennheiser MKH 8040-30 DMS system which has differences in tone and features a much more precise and stable image compared to the ORTF array used in Urban City vol. 01.

In this release you will find 82 brand-new high quality recordings that will complement the ones you own from vol. 01 to give you even more flexibility in post.

Obviously all kinds of traffic related ambiances are included as well as more quiet ones that feature all the nuances of urban air-tones, tonal hums and deep city rumbles. I've recorded in residential areas and city parks to capture peoples typical urban city life activities and well as the fast and busy life downtown in the center. The recordings have been made at different times of day and in different weather conditions (rain, wind, etc.). To capture the acoustic properties of the urban environments, I placed the rig in the middle of huge empty squares, in narrow streets, recorded the typical slap back echos you typically get between high buildings. To even get more variety, I placed the rig in small and larges alleys (with trees and without) as well as in tiny corners, under canopies and even in underground passages.

This release is meant to complement vol. 01, rather than to replace it. You can even bundle vol. 01 and 02 up to get a nice discount.

Systematic Sound, Ambiences, City Life, Environments, Industrial places, Outdoor, Sound Effects, Traffic, Urban Alley, Backgrounds, Busy Street, Car Honks, Car Slaps, Church Bells, City, City Center, City Life, City Park, City Rumble, Cobblestone, Construction Site, Distant Walla (German), Down Town, Film Sound, Fountains, Game Audio, General Ambience Series, Industrial Area, Leisure Activities, Main Square, Metro Station, Metropolitan Area., Neighbourhood, Outer District, Pedestrians, Public Announcement, Residential Area, Rooftop, Rush Hour, SFX, Shopping Area, Side Street, Sirens, Sound Effect, Sound Library, Sound Pack, Soundscape, Square, Street corner, Tonal Hum, Traffic, Train Station, Trams, Underground Passage, Urban, Urban Birds, Urban Rain.
Old 4 days ago | Show parent
  #1631
Gear Addict
 
subbasshead's Avatar
 
🎧 15 years
Happy to release HISSandaROAR IR002: METAL OBJECT Impulse Response Library

Sweeps were captured in 43 metal objects, ranging in scale from a soda can to an empty grain silo,
along with 3 waterphones and 8 vintage gas tanks.

https://hissandaroar.com/v3/soundlib...pulse-response

Note: Mail list subscriber 33% discount expires May 16th

Check the making of vid for some funny verby breakbeat action...
Trainspotters tip: play vid on youtube at 125% speed and it almost becomes melodic jungle!





Old 2 days ago | Show parent
  #1632
Here for the gear
 
Cinematic Wood Symphony

Hi everyone!
Hope you're having an awesome day.

My new Sound Library 'Cinematic Wood Symphony' is out now.
A variety of wood based recordings are morphed into a unique audio experience that bends the boundaries between recognisable source and unusual wooden textures.

https://www.asoundeffect.com/sound-l...tures-impacts/

As an early birthday celebration - all of the libraries are on sale until May 14.

Special Thanks to sculptor Ayhan Tomak for his beautiful art and photographer Mustafa Seven, who captured it.

Enjoy!
Attached Thumbnails
New Sound FX Library releases-cinematic-wood-symphony-art.jpg  
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