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Originally Posted by
abeodyssey
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Yet I have a hard time finding a track or hearing about a track that didn't make up to the top charts or best-selling tracks because it had aliasing in it. So obviously "magic" is somewhere else.
That's finest survivorship bias. As you said later, there's an artist in between filtering out the right sounds, the right gear, the right settings.
Quote:
Originally Posted by
abeodyssey
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Fabien or others mentioned specific genres etc. This is not about it. Plenty of various top-selling music across all genres were made ITB during the time in question, I mean during the time when plugins didn't remedy aliasing so much as today.
All music that builds on recorded audio is usually very analogue heavy. Pre 98 or so, practically all recorded and released music passed some sort of well equipped studio. Typically outsourcing the whole mix to an analogue mixing desk handling most compression, EQ and sat. Many of the first "near ITB" productions sound like crap. Give Euro-Dance a try, or the rave/techno mainstream from this period, compare how these genres evolved and sound so much more sophisticated today.
Quote:
Originally Posted by
abeodyssey
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Again I understand "room for improvement" and our stream and request for plugin perfection (or lack of it) but then I apply this to the real-world stream where actual music was made and then I ask myself...wait how did they achieve it back then?
And the only logical explanation in my naive mind is "magic is in the artist not the technology behind it".
I think you ignore the fact that this thread discusses processor design, their musical flexibility, and ergonomic concerns. Not the music!
The primary advantage of physical correctness (= no aliasing) is a much greater flexibility for the artist, and a much greater ease at fine tuning the parameters in a natural manner. When aliasing the signal, an LFO does not act predictably, at least not for a musical being. Same is true with just any form of modulation. This wastes time and nerves.
A compressor that aliases doesn't even cover 20% of what a physically correct compressor can do. In practical terms, the artist doesn't have to spend hours searching a setting that's artistically tolerable. Wondering why the 1ms attack never sounds right, despite the fancy photorealistic UIs.