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Logic’s Drummer -> SSD4 Map?
Old 14th May 2015
  #1
Gear Maniac
 
🎧 5 years
Logic’s Drummer -> SSD4 Map?

Has someone successfully mapped Drummer’s MIDI output to SSD4? What are the changes to make to the mapping? Is there a map already out there? I half-remember reading somewhere that Drummer did things that couldn’t be described in standard MIDI?
Old 14th May 2015
  #2
Gear Addict
 
🎧 10 years
The hi-hat really is the only problem. I created the script in the below link to map the hi-hats. Load the Scripter MIDI FX plugin on either a Drummer track or Instrument track that has SSD4 & MIDI track on it, and load the file from the link below, via "Load..." in the dropdown menu of the Scripter.

Going forward you may want to post Logic-related threads in the Logic Pro X subforum - you'll get more attention from Logic users in there.

https://dl.dropboxusercontent.com/u/...oSSD4HiHat.pst
Old 14th May 2015
  #3
Gear Maniac
 
🎧 5 years
That sounds really cool! Unfortunately the link comes up 404. I’m hooking up Drummer to SSD4 through the Environment, so I’d put it on the SSD4 track I guess.

Are you mapping the hi-hat to the F#1, G#1, A#1 variants or the C3-... ones?

Sorry about the sub-forum thing—if a mod could move this thread that’d be great.
Old 15th May 2015 | Show parent
  #4
Gear Addict
 
🎧 10 years
Quote:
Originally Posted by fazealigned ➡️
That sounds really cool! Unfortunately the link comes up 404. I’m hooking up Drummer to SSD4 through the Environment, so I’d put it on the SSD4 track I guess.

Are you mapping the hi-hat to the F#1, G#1, A#1 variants or the C3-... ones?

Sorry about the sub-forum thing—if a mod could move this thread that’d be great.
Hmm, link must have expired, try this one: https://www.dropbox.com/s/sfytmpu6po...HiHat.pst?dl=0

You don't need to use the Environment at all. Just open a Drummer track and replace the Drum Kit Designer instrument plugin with SSD4, and use the Scripter MIDI FX plugin also on that same track.

I mapped to the F#1 and up variants.
Old 15th May 2015 | Show parent
  #5
Gear Maniac
 
🎧 5 years
Quote:
Originally Posted by Nola111 ➡️
Hmm, link must have expired, try this one: https://www.dropbox.com/s/sfytmpu6po...HiHat.pst?dl=0
Just tried it and wow, can't thank you enough. Brilliant!

Quote:
You don't need to use the Environment at all. Just open a Drummer track and replace the Drum Kit Designer instrument plugin with SSD4, and use the Scripter MIDI FX plugin also on that same track.
Ha! I was so sure that wouldn't work I didn't even try it, but sure enough it works.
Old 15th May 2015 | Show parent
  #6
Gear Maniac
 
🎧 5 years
Quote:
Originally Posted by Nola111 ➡️
I mapped to the F#1 and up variants.
I see you’re switching on event.articulationID, what does that relate to?
Old 15th May 2015 | Show parent
  #7
Gear Addict
 
🎧 10 years
Quote:
Originally Posted by fazealigned ➡️
I see you’re switching on event.articulationID, what does that relate to?
The ArticulationID is what determines the openness of the hi-hat in Logic's Drummer. The script translates those articulation ID's to MIDI notes for SSD4 to read.
Old 15th May 2015 | Show parent
  #8
Gear Maniac
 
🎧 5 years
Quote:
Originally Posted by Nola111 ➡️
The ArticulationID is what determines the openness of the hi-hat in Logic's Drummer. The script translates those articulation ID's to MIDI notes for SSD4 to read.
Got it. Thanks again!
Old 15th May 2015 | Show parent
  #9
Gear Addict
 
🎧 10 years
Quote:
Originally Posted by fazealigned ➡️
Got it. Thanks again!
Sure thing, glad you find it helpful.
Old 13th September 2018
  #10
Here for the gear
 
I'm sorry for raising this old chat from the dead, but I'm having trouble with the script. I don't know what I should do within SSD (mapping wise) to correlate it to the script. And the notes within the script say "change to SSD", but I have no clue what change needs to be made. I can only get 3 hi-hat articulations to execute so far. I basically left the script alone and mapped the hi-hat "shank" section in SSD 46, 61, 62, 63, 64 (SSD hi-hat "tip" section mapped exactly the same, but lowered the volume to inf). The "hi-hat "clamp" and "clamp ring" were mapped to 31 and 33 according to the GM Standard map. I also only see Case 42 and 46 in the script, no 44. And within Case 46 notes it says "find all instances of 44". Confusing. I'm sure there's a simple fix, and I'm thinking WAY too hard about this. Please Help!!
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