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rates
Old 10th September 2002
  #1
rates

Don't want to know any $ amounts, but how do you charge for your work?

by the hour
by the day, if so how many hours in a day
by the project
blockrates, how many hours in a block
do you own a studio or are you a freelance engineer/producer
and if you own a studio, do you charge separate for studio time and engineering/producer time
Old 10th September 2002
  #2
There is only one
 
alphajerk's Avatar
 
🎧 15 years
in my studio i charge by the hour. one rate for both studio and me.

freelance, i charge block rate for the day with some gear included [stuff i CANT do without like my ADAMs]

i might be losing my studio so i might be freelancing full time soon.
Old 10th September 2002
  #3
Quote:
Originally posted by alphajerk
i might be losing my studio so i might be freelancing full time soon.
W H A T ? ? ?

Whaddup? what do you mean?
Old 10th September 2002
  #4
There is only one
 
alphajerk's Avatar
 
🎧 15 years
check your email... still have those flight cases?
Old 10th September 2002
  #5
Lives for gear
 
e-cue's Avatar
 
🎧 15 years
Day Rate, almost always: usually $1,000 for 12 hours. (12.1 hours = $2,000)
Mix rate: $2,000 per mix.

If I believe in the band, and like them as people: Case of Sierra (which they always end up drinking more of)
Old 10th September 2002
  #6
Gear Guru
 
Drumsound's Avatar
 
🎧 15 years
I change hourly for the studio and my services combined. I own the place and have a pretty "liberal" clock. The only "freelance" work I ever seem to do is at friends home studios. I usually get fed for those projects.
Old 10th September 2002
  #7
Moderator emeritus
 
🎧 15 years
At my rooom, there are basic rates - one for the room with no engineer (though I'll be there for the first hour setting up the session and showing the engineer what goes where), a second rate which includes my engineering services, and a third for those projects where I'm engineering and producing.

When the Pro Tools suite comes on line, there will be a rate for the room and the gear as well as a rate for the room with an engineer.

The day rate is the same as 8 hours on the hourly rate, but a day can run 12-14 hours.
Old 10th September 2002
  #8
Founder
 
Jules's Avatar
WHAT?

As producer / engineer

Per track fee: Β£ - Private
- includes my studio (unlimited time - my decision how much)
- includes CDR's & Back up media for indie businesses (not majors though)

Extras
Large tracking studios if and when used
Rental gear

As private studio - by negotiation per project
Per day fee - Β£ - Private
Hourly (for AV clients) Fee - Β£ - Private + extra charge for Umatic / USD / monitor
Old 10th September 2002
  #9
Gear Addict
 
Curious G's Avatar
 
🎧 15 years
I charge hourly, day rate (8hrs.) and half days (4hrs.)
The client gets me (engineer/producer) and the studio for this.

Also, various ala carte fees for dubs/archiving/certain outboard gear/etc...

I've also been known to work for beer.
Old 10th September 2002
  #10
Lives for gear
 
C.Lambrechts's Avatar
 
🎧 15 years
most used rates are :

including engineer or not are different rates :

- day : 10 hour days
- project (a project is considered at least 5 days) : estimated days to complete * day rate - 15% off or if I like you you might get a better deal or even a couple of days for free if it is a big project

less used rates :

hour




Media are usually included unless I think they are too much.
Backups are calculated in studio time or more and more people just buy a IDE drive and keep it themselves.


Alpha .... what's up with the studio losing thing ???
Old 11th September 2002
  #11
One with big hooves
 
Jay Kahrs's Avatar
 
🎧 15 years
I charge clients for the studio and my engineering combined. If I have a freelancer in I'll go as low as needed without being stupid and I'm always here to run and assist. I work a 10 hour day but I might switch to an 8 hour day soon. For long term bookings and big projects I always try to work within the budget and give 'em a nice break.
Old 13th September 2002
  #12
Gear Maniac
 
recorderman's Avatar
 
🎧 15 years
I charge by the frame, on a 10 hour dayheh
Old 13th September 2002
  #13
Gear Guru
 
NathanEldred's Avatar
 
7 Reviews written
🎧 15 years
Quote:
Originally posted by Jay Kahrs
I work a 10 hour day but I might switch to an 8 hour day soon.
That's what I started doing and feel a lot better for it (nine hour day total, two half hour breaks). I have no idea where the excessive 10 hour plus studio standard came from. It seems really counterproductive to me and seems to be more for the benefit of the studio's bottom line than the client's benefit. I've never met a musician who was nearly as productive at 11pm as they were at 1pm, which is a waste of time when that happens IMO.

dfegad Once people want to crack open the beer it's all over...
Old 13th September 2002
  #14
Gear Addict
 
Markus Stock's Avatar
 
🎧 15 years
Couldn't agree more with Nathan. I do 8 - 9 Hour days as well. One 1 hour break in between and a couple of short five minute kind of breaks. This feels alot better to me and to the clients as well. In my first two years of studio work I did all those excessive night sessions as well, but with my studio almost booked through the whole year I felt empty after those two years. Now since two years 8 to 9 hours of full concentration and it is more productive and less tiresome....mixing I sometimes only do 6-8 hours and I do no major eq, comp, level changes in the last two hours of work - most of the time I regret what I did in too late hours....
Old 13th September 2002
  #15
Quote:
Originally posted by NathanEldred
... I have no idea where the excessive 10 hour plus studio standard came from. It seems really counterproductive to me and seems to be more for the benefit of the studio's bottom line than the client's benefit...
I would think it was a result of $ 2,500/day blockrates for studios. We had to get as much done in a "day" as possible. From 1985 to 1988, I worked between 12 and 15 hours, every single day, no days off (except for travel days), no Christmas, no hollidays, not ONE day off. By the end of '88 I was ready for the loony bin, but had earned a very decent living during that time. Now I try to keep it to 10 hours a day and take at least Sundays off. I also try leave about a month between projects (yeah right!!!). If the project is fun (this IS my hobby, after all) it's a lot easier to hang in there for long hours, it's like hanging with friends.
Old 13th September 2002
  #16
member no 666
 
Fletcher's Avatar
 
🎧 15 years
I charge for my time by the day... plus rentals. There is one rate for 'signed to a major', another for 'signed to an indie', and yet another for 'unsigned'.

As far as "work day" goes... it depends where I'm working. If I'm working close to home, or have a hotel nearby, or in a 'residential studio', I like to work from 10a- Midnight with a relatively relaxed pace and a 90 minute [+/-3db] dinner break around 6pm. What I really hate most is working past midnight (I just won't do it... I may sit around and have a couple of beers after midnight, but I won't work).

If I have to do any driving [I live in the boondocks, so if the session is in the city I have to drive], then I'll work from Noon-10p with a reasonable dinner break around 6 or 7. While it's only a 1/2 drive in and out of the city, the mental fatigue of longer hours combined with the driving thing takes a serious toll.

On the rare occassions that I still do SR gigs... I charge by the week [plus per diem] for tours, and a day rate for "one offs"... if the "one off" is out of the area, I charge travel days at half rate.

I generally don't charge rentals to 'unsigned' acts, 'indies' at 50% and 'signed to a major' up the arse.
Old 13th September 2002
  #17
Moderator emeritus
 
🎧 15 years
Quote:
Originally posted by Jules
WHAT?
Well, the clients I'm producing for are doing custom records that will never be on a label - these are done so that the band an sell them at gigs. SO there's no sense in doing any long term deals, both because they don't really have long term prospects and because they don't understand a budget put together that way. I can say, "The record will cost you X dollars to make based on this many hors (or days) in the studio, and they can understand that. So that's how I deal with it.
If I'm simply engineering, then someone else makes the decisions. It's an easier day for me. And if someone rentw the studio and engineers themselves, it's an even easier day.

If I were doing stuff that had a shot at a deal, I'd handle it differently.
Old 13th September 2002
  #18
Founder
 
Jules's Avatar
Sorry M8, the "What?" was for Alpha ad his studio loss comment above yours...

Many ways to skin a cat. I respect ALL in the studio game! Especially you Dave. Rock on!

Old 13th June 2012
  #19
Lives for gear
 
🎧 15 years
Too bad more people didn't chime in with what they made back in 2002. Might have been a nice comparison. . .
Old 13th June 2012 | Show parent
  #20
Gear Maniac
 
Deviated's Avatar
 
🎧 10 years
Quote:
Originally Posted by Curious G ➑️
I charge hourly, day rate (8hrs.) and half days (4hrs.)
The client gets me (engineer/producer) and the studio for this.
Same here, lunch breaks are off the clock so full days usually go 9 or 10 hours.
Old 13th June 2012
  #21
Lives for gear
 
littlesicily's Avatar
 
16 Reviews written
🎧 10 years
If *I* control the clock (I'm producing), I charge by the song (all in cost).
If *they* control the clock (I'm engineering), I charge hourly.

Gotta love the, "can you give me a day rate, I promise we won't work past dinner but really I'm gonna sing this song endlessly into the wee hours of the night, never improving upon the first 5 takes b/c I have a never-good-enough hangup and I really don't know when to stop syndrome?"
Old 13th June 2012
  #22
Lives for gear
 
stardustmedia's Avatar
I guess it's still the same. Maybe the $ changed.

As a producer I take rates per song plus writter points (of course). Rentals and musicians client pays extra.

Also as a mixer I take rates per song.

If customers orders 5 tracks, he pays 4. 10 for 7.
Old 13th June 2012
  #23
Gear Nut
 
🎧 10 years
We charge per note played.

Each time a drummer taps his snare to tune it: that is a charge. Every vocal sound that happens in front of a microphone, including coughing, joking, singing, asking for more level: that is a charge. If a guitarist wants to add more notes into a solo, it increases the price. Heaven help anyone who writes a song over three minutes.

More notes, more charge.


Just kidding, we charge by the project. We meet with musicians in advance to discuss their project, we agree on a total price, and then we take the time we need to complete it. Clients love it. No one likes to be charged per hour and staring at a clock any more than they would like to be charged per note played.
Old 13th June 2012
  #24
Gear Guru
I find if I offer a hundred bucks or so they will let me record them.
Old 13th June 2012 | Show parent
  #25
Lives for gear
 
littlesicily's Avatar
 
16 Reviews written
🎧 10 years
Quote:
Originally Posted by chevega ➑️
Just kidding, we charge by the project. We meet with musicians in advance to discuss their project, we agree on a total price, and then we take the time we need to complete it. Clients love it. No one likes to be charged per hour and staring at a clock any more than they would like to be charged per note played.
You must have a certain group of people in mind... indie artists, etc in mind, yes?

B/C I can think of many circumstances where people prefer an hourly rate.
Old 13th June 2012
  #26
Gear Addict
 
RFZ DUDE's Avatar
 
2 Reviews written
🎧 5 years
I'm freelancing and charge per day, no matter if its 4 hours or 14....
Old 13th June 2012 | Show parent
  #27
Lives for gear
 
littlesicily's Avatar
 
16 Reviews written
🎧 10 years
Quote:
Originally Posted by RFZ DUDE ➑️
I'm freelancing and charge per day, no matter if its 4 hours or 14....
How does that work out? Seems like you'd either be over-charging your clients or way underpaid.
Old 13th June 2012 | Show parent
  #28
Lives for gear
 
littlesicily's Avatar
 
16 Reviews written
🎧 10 years
Quote:
Originally Posted by littlesicily ➑️
How does that work out? Seems like you'd either be over-charging your clients or way underpaid.
Are you a remote recording engineer?
Old 13th June 2012
  #29
Lives for gear
 
recordinghopkins's Avatar
 
🎧 10 years
I do all studio time hourly, but my clients are really just hiring me - and the tools I have to get my job done are included. I don't hire out my space for other engineers to use, it's available exclusively to my clients as a freelance producer and engineer.

One off - XX/hr.
multiple session booking 15% off
8 hour Day rate - 15% off
Local University Recording Student discount 25% off (buddy deal, too)
after midnight - add 25%
Minimum 4 hour session
First 6 paid hours gets 2 free to take the stress out of watching the clock while trying to get to know each other's workflow and gain some momentum. That way we can chat and schmooze and experiment a bit without the client feeling like I've wasted their time.

Remote recording is done by the project, negotiated prior to any work being done. This may or may not include mix and edit time. If not, normal studio rates apply.

Working in a hired studio follows the same hourly rates.
Old 13th June 2012
  #30
ITJ
Gear Maniac
 
ITJ's Avatar
 
🎧 10 years
I'm a freelance engineer/producer.
I charge a daily fee for engineering, plus expenses and don't work over 12 hours daily.

If I engineer and produce, the daily rate increases, plus expenses.

As for mixing, I charge a flat fee per mix, plus expenses. This includes 2 mix revision sessions.

Also, I must be paid 1/2 the projected days booked in advance with the back half due on the last day. There are a few labels out there that must pay 100% in advance.
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