Quote:
Originally Posted by
OurDarkness
➡️
To edit the algorithm you need to either open it in VSig or directly by using the H8000-FW's LCD. Once you are into Edit mode, all of the modules become available, you choose which ones you want in your FX structure. There is no "simplistic" way, or to put it differently and more correctly: it can be as simple or as complex as you want. A module (any module) might have 100 parameters. You don't have to adjust everything and you certainly don't need to see anything from the front panel. So, after you insert a Mod Sequencer you might want 2-3 parameters to adjust, so you need to make those appear in the H8000-FW. This is done with VSig. There is no way to tackle all this stuff without at some point taking a look at the Modules' Reference.
Thats fine but as long as it can be saved as a module in the unit for re-usage elsewhere.
Quote:
Because a Mod Sequencer module doesn't have to be present in all algorithms. Why would I want to have a Mod Sequencer in a simple reverb, for instance?
Thats fine, this is not what I was expecting. I just want to clarify there is no current module available for this application? And it must be created and programmed from scratch or another totally re-programmed right? Not available as of yet for selection options from the module repository unless I make it myself?
Quote:
Eventide cannot possible know what you may want in an FX structure! That's why the provided 200+ different modules, so that you can choose which ones you want, in case they are not present in the original algorithm.
This is great, as long as recall is easy... regardless of who programmed it. Even if I hire somebody to.
Quote:
I disagree. Like I said earlier, Eventide can not possibly know what you *might* want in an FX structure. They have something like 1800 different presets so as to cover a wide variety of musical preferences/tastes/genres/applications, but they can't cover all. If you want a Mod Sequencer in a 5.1 reverb, you are unlikely to find one there waiting for you. Just insert it and tell it what to do.
Inserting it and telling it what to modulate is fine.... but its an algorithm you are making me understand does not exist currently in a unit io would buy unless programmed from scratch or unless another module as you have shared - is re-programmed in such a way as to behave like the sequencer - this is what I mean by re-programming - to me thats reverse and re-engineering - attaching the source to the destination is not exactly programming/engineeiring, but it seems you are suggesting a new program must be engineered - like in reaktor if a certain ensemble does not exist - like for instance a stepper/performer similar to that in NI massive - but to be routable to any CC in your DAW.... since none existed, I hired someone to program it for me, and i could insert it and assign its targets at will after the fact. I assume I have to go through the same thing with the 7600.
Or would you suggest an 8000 instead?
You mention:
Quote:
You don't have to re-engineer anything. If I wanted to replace an LFO already present in the algorithm, with a Mod sequencer, it would take me 10-15 minutes, depending on patch complexity. Provided I understand what the algorithm does, it would take me 20 seconds to do the swap, something like 2 minutes (max) to do the connections, 4 minutes to........ etc...
But then you mention:
Quote:
VSig is much more powerful and all the effect blocks (which in VSig are called modules) are available in all patches (except where there are DSP limitations). You just insert them.
In the previous example they seem to have to be re-created by changing other modules. I dont mind tweaking to death after the fact, but such modules do nto seem to be available in the repository unless I program them from scratch or re-program another one to essentially be a different module with a different function. This requires intense programming expertise and an understanding of either math or logical functions - and their instruction sending and routing (as opposed to just routing of say a modulation parameter which is all the end user should be expected to make - you see this is why i think it is unacceptable that there is no module of the one I mentioned currently without re-engineering. And I really don't know if I am ready for such things.
Please understand where I feel a need to draw a the line in the technical san as a musician. Learning my units, learning modulation, learning my DAW/pro tools/ other software, etc... learning how to use all this simply where I draw that line as an artist. To ask me to program a sequencer module that does nbot exist is like asking me to join team Avid to make pro tools behave in a more customizable way with regards to MIDI not color coding... this is a request for Avid Technical staff... not the end user.... because this is not my area of expertise. So In essence, if I am convinced to buy an eventide H series, I must find a programmer.
Quote:
The reason is DSP. You can't just expect to have 200+ modules in all patches doing there, doing nothing and wasting DSP resources. It's like expecting a computer to boot all its application on startup, it makes no sense and it would probably crash.
But with a computer you select which programs to run from its repository. You seem to indicate that this program/module CAN be available from the repository only if somebody re-programs the actual modular program. This to me is re-engineering.
But if I buy the unit, what I am saying is that I dont want to learn a complex programming process merely because i believe its only missing one single mod source, since I would not be getting into programming anything esle.
And perhaps you can maybe post a link to some very crazy sample audio effects these units can do because I cant find any other than some simple choruses and crystalizing type patches on the eventide website... but perhaps you can shed light on whether the unit can make very twisted sounding stuff reminiscent of those NI Kore sound packs called Deep Reconstructions and Deep transformations. Because the main issue i am running into is that these Kore FX - when processing my leads on guitar, are only available on my DAW for the album - but for live (since I do not believe in relying on computers for live events ever, for live would I only have an Axe FX and theoretically (if I am convinced to buy) a 7600 or 8000 for electric guitar (at times in stereo). . So I need to be able to recreate (and switch in from a MIDI pedal) alot of those INSANE effects in the eventide, hopefully it contains enough of the same fx as used in the Kore FX packs which make use of the Komplete engine. And if not - then at least just switch to other cool enough presets from a MIDI pedal. But I need to make sure there is a grid to route complex effects running on all sorts of different parallel paths (at least 4 parallel pathways, and pathways within pathways). .
Again, also prefer using an eventide on a professional album for its nice synthetic radioactive color, rather than relying on thin sounding Native instruments effects... although they are cool sounding and I might not have a choice. Its so simple to use them.. and morph between them in rhythmical ways with the Kore 2 controller.
Because the Axe is extremely lacking in terms of creative FX. I am just using it for amp modeling and simple chorus. But the flanger also blows. Are the reverbs any good on these H-series?
And finally, would you suggest a seperate Midi pedal for the Axe FX and a seperate one for the Eventide? Because i really don't know about all this MIDI trhu stuff, I prefer each unit has its own pedal - or is this just unnecessary paranoia and I should use 1 pedal? I currently own a rocktron All Access Touring model LTD midi controller.
Thanks