Quote:
Originally Posted by
acemonvw
➡️
…I really also sort of think the envelopes play a big role in this. I know you can adjust the envelope shapes in the mod matrix on the P12 by using the envelope to modify the attack or decay to make them logarithmic instead of linear... but I never really got it feeling right. It's a shame too - on the Poly Evolver there's a setting for the envelope shapes. I'd have loved that on the P12.
I have made a lot of patches I love, and they do sit in a mix nicely. I'm fairly critical of it, but partly because I have so many things to compare it to.
Slightly distressed/weird sounds is for sure the type of sound the P12 does in spades. I think distressed is an absolute perfected way to describe almost all of the sounds out of it.
I almost always have some positive value recursive envelope applied to the decay stage of the filter and sometimes the amp env too for any more percussive/fast sounds. I’ve not found so much benefit for slower sounds. Before I discovered the recursive envelopes, I used Env 3 and 4 to add a bit of very fast decaying cutoff and resonance to the front of the sound in addition to the main filter envelope. I sometimes still do this for adding some noise, drive and/or resonance, fm/am, filter fm etc.
The envelope shape is such subtle but important part of a sound. Thinking about it, quite a few of my polys have some options around this. As well as the P12, my PolyBrute, Radias and even my OB6 allow me adjust the curve of the attack/decay stages. And, of course, the TG77 kind of allows you to create your own envelope shape in a much more discrete way than an ADSR envelope allows.
Regarding the high end harmonics, just a little bit of decimation and air from the character section seems to open things up. Perhaps a bit counter intuitively, the main distortion effect can really add some life and sparkle into bell like sounds. Also, I use the 12dB mode a lot. The resonance is all but useless, but it ends up working much better for a lot of sounds.
Another trick for more girth is the high pass filter - try setting filter tracking to 64 and resonance around 100 to add some weight - I use this on almost everything where I’m not using the HPF for more dynamic shaping or scooping out a load of low end for a brighter/fizzier sound.
I’d love a ‘high resolution’ successor to the P12 with more powerful and flexible digital oscillators running at a higher sample rate, nicer filters, a nicer drive implementation, a much higher resolution mod matrix for passing audio rate signals around, and some shaping of the control signals for the delays to allow more accurate/less glitchy pitch shifting/Karplus String type stuff etc., a less band limited implementation of the tuned feedback etc etc. of course, it’s unlikely as the development effort will probably be wasted on a market that just wants another clone of a basic vintage poly synth.