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Originally Posted by
SiriusVI
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Here is what I know:
- When mixing, you should keep your insert levels of vst instruments and recordings at around -18dbfs.
Well, it's convenient to calibrate your system so that it interfaces well with any analog equipment you connect to it. Part of that can lead to you ending up around -18dBFS average levels. If plugins emulate analog and have a 'nominal operating level' of "0", chances are that that's going to be around -18dBFS, and that beyond that level the plugin starts to distort on purpose. It's easy enough to figure that out by reading the manual for the plugin or just pushing input levels.
Anyway, "should" is a strong word in this case. It won't hurt, and it will probably help, but if you end up louder or lower it's not the end of the world.
Quote:
Originally Posted by
SiriusVI
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What I don't know is:
1. Do you have to look at the PEAK levels or at the RMS levels, when gain staging to -18dbfs? When I aim for the Peak levels, the sound is really really quiet, when I aim for the RMS, sometimes I get clipping at the peaks. So, which is t? If it is the RMS, how do I calculate this? My cubase pro just shows me the peak levels =(.
You should be looking at average levels, not peak. Maximum is 0dBFS, so from -18 to 0 you have 18 dB of headroom. That's where those peaks live.
Quote:
Originally Posted by
SiriusVI
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2. When recording guitars or vocals, do you have to aim for -18dbfs while recording, or is it wiser to record guitars louder (-6bdfs at peaks) and then reducing the signal at the mixing stage.
I was taught to set levels so that I got the best sounding signal
recorded, and then after those stages adjust levels to balance instruments. So to me this means that you set recording levels in a way where some instruments will be too loud if you're just monitoring everything as-is, meaning monitoring the input - but - you then adjust the levels afterwards and balance the mix, even during recording. It's how you set cue mixes etc.
I'd say that you 'should' set all your analog gear properly so that it sounds nice, which probably equals about -18dBFS average levels, and then after it's been recorded
I think the track you record on will for sure have its fader post-record. I believe it goes like this in Cubase:
Analog source - Converter - Input Channel - Hard Drive/SSD - Audio track.
So this means that if you adjust your input channel fader it will record differently onto your drive, which you don't want (because it's unnecessary), and if you adjust the fader on your audio track it will be
after your signal has been recorded.
(also see below for signal flow in Cubase / Nuendo's channels)
Quote:
Originally Posted by
SiriusVI
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3. How do you go about gain staging drums in superior drummer? Should every single drum hit -18 dbfs? Should just the loudest Drum hit -18dbfs and the other pieces of the drum kit should be calmer? Should the entire Drumkit also hit -18dbfs?
Well, here's where it gets a bit confusing for people I think. Again, this all really comes from using analog equipment which has clear limits to how far you can push it. It's not really the same with a mixer such as Cubase's. So, you could really set levels any way you want considering that this is a virtual instrument. You're not going to introduce more noise or distortion or anything unless it's built-in on purpose.
I would just balance the drum kit so it sounds good as a whole, and then I'd set the level of it all to where it's convenient. It makes no sense to target each component of a drum kit to some arbitrary number. Make it musical. Now, if you recorded analog sources like guitars and vocals, and those ended up averaging -18dBFS, then it's probably going to be a good ballpark to be around the same levels. Just use your ears.
Quote:
Originally Posted by
SiriusVI
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4. Should and instrument Bus (e.g. 4 guitars, or all the vocals) also hit -18dbfs?
It's just a matter of signal flow and processing. If you sum all your vocals in a group/bus and it exceeds -18dBFS average then that's not a problem by itself. Cubase can handle that just fine since it has a lot of headroom (
way more than 18dB). If you have a device on an insert on that group though then you should make sure that the plugin doesn't distort. If it doesn't you're good. If it does you can either turn down the input level in the plugin if possible, or turn down your instruments before they hit the group.
Then you just adjust the output by moving the group fader. Really, there's not much more to it than that.
Quote:
Originally Posted by
SiriusVI
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5. Should the Mix Bus hit -18 dbfs?
Depends on what you have going on after it. How loud is your monitor setup? Are you using Control Room to adjust levels? I mean, generally you probably don't want a signal that low on your mix bus, given that most people compress all (or most) instruments before hitting that bus. You're not damaging anything by the level being low, but there's also no automatic damage by the level being high. The only thing is convenience, meaning that if it's a high signal then your speakers might give your ears some work (which you can adjust if you're using a monitor controller of course).
PS: